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Telegram Bot Multiplayer Battle Game

Jul 16, 2024
BackendCompleted

This is an interactive game built as a Telegram bot, featuring real-time, turn-based combat and competitive progression. Players create their own characters, challenge random or ranked opponents, and climb a dynamic leaderboard through consistent victories. The system stores user data, tracks progress and statistics, and provides a sense of growth and rivalry. The interface is optimized for Telegram’s chat environment, ensuring smooth and intuitive gameplay without unnecessary complexity. All battle logic, outcome calculations, and leaderboard updates are handled on the backend, making the game stable, scalable, and highly engaging. While the thematic setting can vary, the core focus remains on gameplay depth, competition, and a seamless chat-based experience.

Technologies Used

ReactTypeScriptPostgreSQLZustandTelegraf.jsVercel

Challanges

  • Delivering a rich game experience within Telegram’s messaging constraints.
  • Balancing randomness and player skill in battle mechanics.
  • Managing persistent user data and fair leaderboard updates.
  • Designing intuitive commands and feedback in a text-only environment.

Solutions

  • Developed efficient battle algorithms with clear win/lose logic.
  • Implemented a scalable data storage system for user profiles and stats.
  • Created dynamic leaderboards updated in real time.
  • Designed concise, user-friendly command sets and game messages.